Random magic item generator
Your random items appear here.
The random magic item generator rolls enchanted treasure from the D&D 5e System Reference Document, and nothing else — no torches, rope, or rations, just magic. Press Generate for a single wondrous item, weapon, ring, rod, staff, wand, or potion, or pull a batch to assemble a whole reward at once. Because the catalogue is limited to SRD 5.1 magic items under Creative Commons, every result is safe to use in your own adventures and supplements.
Rarity is the heart of magic-item balance, so it is the main control here. Filter to a single tier when the situation calls for it: commons for low-level rewards, uncommons such as Boots of Elvenkind or Gauntlets of Ogre Power for the early game, rares like the Wand of Fireballs for established heroes, very rares for high-tier play, and legendaries such as the Deck of Many Things for campaign-defining moments. Leave the filter on All to roll across the full spectrum when you want the tier itself to be a surprise.
This page is built for assembling treasure rather than padding a pack. Roll ten unique items to fill a dragon's hoard, or one at a time to improvise an unexpected drop mid-combat. Each card shows the item's rarity and whether it needs attunement — which matters when a party is already carrying its three attuned items and you are deciding what they can actually use. Re-roll any single pick that clashes with the tone of a scene, and copy the finished list into your notes.
Attunement and rarity together let you pace power across a campaign. A common potion early and a legendary staff late tell a story through loot, and rolling at random within a chosen tier keeps you from always reaching for the same favourites. Share a link that locks in your rarity filter and count, so a group of DMs can hand out consistent rewards.
For mundane adventuring gear, plain weapons, and a broader take on fifth-edition loot, the main D&D 5e generator covers the full pool. This page stays purely magical, which makes it the fastest way to answer the only question that matters when the party opens the chest: what magic did they just find?
Frequently asked questions
- How is this different from the main D&D 5e generator?
- This page rolls only magic items from the SRD — wondrous items, weapons, rings, rods, staffs, wands, and potions — and leaves out mundane adventuring gear, so every result is enchanted.
- Can I generate items of a single rarity?
- Yes. Set the rarity filter to a tier such as rare or legendary and you draw only from that band; leave it on All for a full-spectrum roll.
- Does it show attunement?
- Each item shows whether it requires attunement, which helps when a character is already carrying their limit of three attuned items.
- Can I build a full treasure hoard at once?
- Turn on Unique and set the count to five or ten to roll a complete, repeat-free hoard, then copy the list straight into your notes.